/* 
 * File:   EndGame.h
 * Author: jose
 *
 * Created on March 30, 2012, 7:18 PM
 */

#ifndef ENDGAME_H
#define	ENDGAME_H
#include "GameState.h"
#include "GameStatus.h"

#include <SDL/SDL_ttf.h>

class EndGame : public GameState{
public:
    EndGame();
    EndGame(const EndGame& orig);
    virtual ~EndGame();
    void handleEvents(SDL_Event *event);
    void processLogic(GameStatus *gameStatus);
    void render(SDL_Surface *screen);
private:
    GameStatus::player winner;
    TTF_Font *font;

};

#endif	/* ENDGAME_H */

